list of common Brutus2D mistakes
On this page you will find a list of common Brutus2D mistakes.
Objects
- Mashing together object and method names : graphicsInitialize rather than graphics.Initialize
Keyboard Object
- The keyboard object is referred to in code as key.Method not keyboard.Method.
If Statements
- Placing a space between else and if. It should be one word : elseif.
- Forgetting end if to close an if statement.
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