Graphics Object
The Brutus2D graphics object is your evil minion which does graphics related tasks for you. Because Brutus2D is a 2D game programming language, the graphics object has many methods. So, we've grouped them on several different pages for your convenience.
- General - initialization, drawing frames, world coordinates, speed and performance.
- Images - everything to do with images and sprites.
- Collision detection - for when things collide.
- Text and Fonts - text and fonts.
- Tilemap - everything to do with the tilemap.
Screen and Window
- graphics.Initialize - set the window size/resolution, windowed/full-screen mode and color depth
- graphics.SetTitle - set the window title
- graphics.GetScreenWidth() -
- graphics.GetScreenHeight() -
- graphics.SetGamma -
- graphics.Screenshot -
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