graphics.SetText

( Brutus2D 1.5.x, 1.6, 1.7] )

graphics.SetText - draw text to the current frame

Description

graphics.SetText text, x, y, font, [color]

  • text - the text you want to display
  • x - the x location of the text
  • y - the y location of the text
  • font - the font you want to use as a FontID
  • [color] - (optional) the color of the text, default white ( &hFFFFFFFF )

graphics.SetText draws text in the current frame.

Examples

Example of Use

Dim font

graphics.Initialize
key.Initialize

font = graphics.CreateFont("system",15,true)

Do
    graphics.Clear
        graphics.SetText "Thou art dead.", 10, 10, font
    graphics.Display
Loop Until key.Pressed( vk_escape ) Or key.Pressed ( vk_windowx )

graphics.Terminate
key.Terminate

Related Pages

page tags: draw graphics text
page_revision: 2, last_edited: 1214235550|%e %b %Y, %H:%M %Z (%O ago)